![]() I had just finished a match with 3 x tier 10 DDs and 2 x tier 8 DDs on enemy side, we had 3 x tier 8s. That way, you would still have to get reasonably close in order for it to detect a DD, which would make the DD back off rather than just make him too vulnerable, but for it to be effective, a longer operating time and a slower cool down would make it more practicable. I would be happy with either of these changes, although I would lean closer to a timings change. Then the 20 seconds is way too fast, and the 5 minute coo, down is really stupid.Įither it needs to have it's range increased (bearing in mind the actual range WW2 radar had) so that you don't get smashed or give it the same times and cool downs as your other consumables. I have only been able to use it in a few matches. The range is so low that you can only use it against unsupported DDs or if you're hiding against an island, so it is very situational. ![]() There are just way too many posts about swarms of DDs at high tiers, and to be honest there are, usually.īut I must say, it needs to change a bit. ![]()
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